This was my very first project. Yes, the classic 3d teapot.
This bug and flower was the second project. I think I drew a hundred bugs before picking this one. Above is my final image, and the one below was just an experiment. The hardest part of this was getting a Maya blinn shader to look like water. Yep, it's just a blinn. Turned onraytracing, transparency, refraction, and light absorbing and messed with them until it looked like water. It's also got a bump map. Getting the reflections just right was a trick, too.
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