Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

Thursday, September 11, 2008

Vanguard: Saga of Heroes


Check it out! I made that guy's costume! Designed, modeled, textured, and rigged it. This screenshot was posted on a European game review site, and it's from Vanguard: Saga of Heroes. That's the game I worked on at Sony Online Entertainment, and they used my art for a news article! Awesome! Makes me feel kinda good about my self.

Also, the male and female versions of the armor use exactly the same texture.

Thursday, December 13, 2007

RENDERMAN MADNESS!!!


So, what's wrong with this picture? That's right, PART OF IT IS NOT REAL! What part is it? What part did I build in 3D? Can you tell? Yes, probably, if you keep looking. But I'm still pretty pleased with it.

Friday, August 10, 2007

My First Maya Stuff

Well, I did work quite a while on these, but they are my first Maya projects. Did them for Brent's class.
This was my very first project. Yes, the classic 3d teapot.
This bug and flower was the second project. I think I drew a hundred bugs before picking this one. Above is my final image, and the one below was just an experiment. The hardest part of this was getting a Maya blinn shader to look like water. Yep, it's just a blinn. Turned onraytracing, transparency, refraction, and light absorbing and messed with them until it looked like water. It's also got a bump map. Getting the reflections just right was a trick, too.